Patently Absurd.
Real patents. Ridiculous inventions. The weirder, the better.
Patently Absurd
Four phases. 10 min.
Patently Absurd shows the room a real, often baffling patent diagram pulled from public archives. Each player has 90 seconds to invent a plausible (or wildly implausible) use for it. Inventions are read aloud, the room votes, and the highest-vote answer wins the round. The actual real use is revealed at the end — usually weirder than anything the players came up with.
Reveal
10sA real patent diagram fills the host screen.
Invent
90sEach player writes a one-line use case.
Read
120sInventions read aloud anonymously. Laughter ensues.
Vote
30sRoom votes for favourite. Real patent reveal at the end.
It works because it’s structured.
Pure creative warm-up
Loosens the analytical brain before deeper ideation work.
Equalises the room
Engineers and designers and marketers all guess equally badly.
Shareable laughs
The weirdest inventions become team folklore.
What you might play with.
Best for.
Host Patently Absurd now.
Free during beta · no credit card · room ready in 10 seconds. All 13 games share one host account.