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FOR TEACHERS · K–12 · UNI · CORPORATE TRAINING

A classroom that plays back.

Seven games for every kind of lesson — formative checks, debate prompts, group ideation, and a breather when the 2pm energy dies. Students join on their phones, you drive from the board.

LIVE / CLASSROOM MODE
Q: What's a greenhouse gas?
28 / 28 answered
Year 9 · Period 4
Room: 7K—92
In the classroom

Four ways teachers use Huddle Goals.

A drop-in tool — not a curriculum. Use it in the first 5 minutes, the last 5, or as the scaffold for a whole inquiry block.

01 · Formative check

Do-now & exit tickets

Fire off a 3-question check of the previous lesson. Live response feed shows who gets it, who's lost — before homework locks it in.

Best with: Team Trivia
02 · Group ideation

Debate & remix

Students solo-answer, then remix each other's ideas. Great for essay planning, ethics questions, or any open-ended prompt where there's no single right answer.

Best with: Idea Exchange · Boardroom Blitz
03 · Social-emotional

Check-ins & reset

Start of term, post-lunch lull, tricky day. Short rounds that warm the room up without making anyone perform "fun facts" at 8:45am.

Best with: Icebreaker · Forest
By subject

Works across the curriculum.

01 · English
Debate & essay prep

Structured argumentation with Boardroom Blitz. Students pitch a thesis in 90s, classmates score for clarity and evidence.

02 · Science
Concept checks

Trivia rounds pulled from last lesson's key terms. Live dashboard shows misconception clusters in real time.

03 · Humanities
Inside Out debates

One student gets a different prompt — classmates have to work out whose version matches reality. Great for source analysis.

04 · Languages
Signal Chain

Pass a sentence around the room in the target language. Watch grammar drift in real time, then unpack it together.

05 · Maths
Quick-fire rounds

Ditch the paper quiz. 8-minute trivia blocks where students race through problems, with automatic leaderboards.

06 · Pastoral / SEL
Homeroom resets

Icebreaker and Forest rounds for the start of a tough Monday or the end of a term. No performing required.

07 · University
Seminar prompts

200-seat lecture halls, tutorial groups, thesis defenses — Idea Exchange scales cleanly across both ends.

08 · Corporate L&D
Training rooms

Onboarding cohorts, compliance refreshers, leadership development — the same games work for adult learners.

How it works in class

Five minutes from bell to first round.

01
Open the host view

On your laptop or board. No install, just a browser tab. Pick a game from the seven.

02
Students scan the code

Phones out — QR or 5-character room code. No accounts, no app, no parental consent forms.

03
Run the round

Timed prompts, live responses on-screen, you facilitate the debrief. Typically 8–12 minutes.

04
Export the debrief

Download responses as CSV or a shareable recap link — useful for marking, portfolios, or planning the next lesson.

● Teacher plan

Free during beta.
50% off after.

We give verified teachers half off every tier, forever. Hand us your school email, get an access code in 24 hours. No purchase orders, no site licenses, no meeting with a rep.

Teacher plan

What you get, free during beta:

  • All 7 games, unlimited classroom sessions
  • Up to 40 students per room
  • Custom trivia packs — upload your own quizzes
  • Session exports & LMS-friendly recap links
  • Classroom-safe mode (profanity filter, moderation)
  • After beta: 50% off every tier, forever
"Replaced the 'turn-and-talk' five minutes of every lesson. My year 9s ask for a round. Literally ask."
— Ms. Okafor · Year 9 English · North Sydney

Your next class, with a round.

Two minutes to set up, eight to play, ten to debrief. Fits perfectly between the warm-up and the "okay, open your books" moment.

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